Isle-Slingers/js/physics/rules/agents.md

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# js/physics/rules/ — agents.md
Part of the modularization pass. Module map: `MODULES.md`; runtime model: `architecture.md`.
Installs into `P`: checkEndStates, birdsRemaining, starsFor.
- Win/lose arbitration (called from step): all enemies dead -> won, no bird
left in play with enemies alive -> lost. S-5 (added 2026-09-29):
a LANDED bird counts as a bird still in play — do not declare `lost` while
one is out in the world (it can still fall, smash and kill). `starsFor(g)`
maps score to the level's three star thresholds.
- Keep this submodule free of physics: it decides, it does not move anything.