Update test/topple.test.mjs
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// test/topple.test.mjs -- RC-375D84 S-3: board tip/topple physics
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// Q1 (Commander ruling, RC-375D84 turn 2): FULL CONTINUOUS ROTATION -- boards
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// test/topple.test.mjs -- S-3: board tip/topple physics
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// Q1 (turn 2): FULL CONTINUOUS ROTATION -- boards
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// rotate smoothly through the fall (no discrete settle-then-snap); COM past
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// the support edge triggers the tip; the tip lands with impact damage and
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// falling objects can kill enemies.
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