Update architecture.md
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@ -48,7 +48,7 @@ app/index.js : the page — input, screens, main loop
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`render` draws from the state object returned by `ISLE_CORE.createGame`;
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`render` draws from the state object returned by `ISLE_CORE.createGame`;
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`audio` plays the events the core appends to `state.events`.
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`audio` plays the events the core appends to `state.events`.
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## Physics model (RC-375D84, landed 2026-09-29)
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## Physics model (landed 2026-09-29)
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The simulation is a deterministic impulse-ish engine: bodies integrate under
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The simulation is a deterministic impulse-ish engine: bodies integrate under
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gravity at fixed 1/120 s, contacts resolve positionally, and damage routes
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gravity at fixed 1/120 s, contacts resolve positionally, and damage routes
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