/* ISLE SLINGERS -- levels/data/level-3.js (submodule: level-3) * RC-375D84 S-2: level 3 definition, split from the original js/levels.js. * Installer: returns the level object built from the shared helpers scope L. */ (function (root, factory) { var part = factory(); if (typeof module !== 'undefined' && module.exports) module.exports = part; else (root.ISLE_LEVEL_PARTS = root.ISLE_LEVEL_PARTS || []).push(part); })(typeof globalThis !== 'undefined' ? globalThis : this, function () { 'use strict'; return function (L) { return { id: 3, name: 'Glass Works', birds: ['wren', 'zippy', 'boulder'], sling: L.SLING, stars: [18000, 34000, 50000], decor: { palms: [900, 2250], flowers: [750, 1300, 2100] }, blocks: [ // ice workshop: two-storey L.ice(1500, 840, 30, 120), L.ice(1640, 840, 30, 120), L.wood(1570, 765, 200, 30), L.ice(1520, 700, 30, 100), L.ice(1620, 700, 30, 100), L.ice(1570, 635, 170, 30), // wood hut L.wood(1850, 830, 30, 140), L.wood(1950, 830, 30, 140), L.wood(1900, 745, 160, 30) ], enemies: [ L.mogg(1570, 876), L.mogg(1570, 596), L.grum(1900, 868), L.mogg(1900, 706) ] } }; });