# js/app/ — agents.md RC-375D84 S-2. Module map: `MODULES.md`; runtime model: `architecture.md`. Self-contained module — the page. Owns DOM, input, screens and the main loop. - Reads `window.ISLE_CORE`, `ISLE_LEVELS`, `ISLE_RENDERER`, `ISLE_AUDIO`; writes `window.ISLE_PAGE = { getState }` for tests. - Fixed-timestep loop: rAF accumulator at 1/120 s feeding `ISLE_CORE.step`; `pumpFrames` in the page test drives it. - Pointer model: mousedown near the sling arms aim, mousemove drags, mouseup calls `ISLE_CORE.launch` with `aimVector(...)`; tap mid-flight = `triggerAbility`. The direction test (bug #15) asserts pulling back launches TOWARD the fort. - Screens: start / level-select / pause / win / lose; HUD (level, birds, score, pause, mute). Level select unlocks by localStorage progress. - Keep DOM touches in this file only — physics/levels/audio/render must stay DOM-free so the headless suites keep working.