Isle-Slingers/js/levels/data/agents.md
Relay dff5dd5b30 Clean release scrub: remove internal fleet references
Removes internal process references so the repo is presentable to an
outside audience: dropped the internal build-retrospective doc
(process log with internal terms, not useful to an outside reader),
and reworded remaining internal references in code comments and
module docs (agents.md cards, architecture.md, MODULES.md,
index.html, package.json) to generic descriptions of what changed
and when, with no behavior change -- full 47/47 suite re-run green
after the scrub, every edit verified comment/doc-only via diff.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 14:36:52 +00:00

564 B

js/levels/data/ — agents.md

Part of the modularization pass. Module map: MODULES.md; runtime model: architecture.md.

Level definitions, one file per level (level-1.js..level-5.js).

  • Each file installs L -> levelObject using the shared helpers (L.wood, L.ice, L.stone, L.mogg, L.grum, L.king, L.SLING). Coordinates are block CENTERS.
  • The aggregator collects the returned objects in load order = difficulty order.
  • Balance rule for new levels: star thresholds ascend, enemy HP budget does not decrease across the list (level-integrity test).