37 lines
1.1 KiB
Markdown
37 lines
1.1 KiB
Markdown
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# bigtech.sucks — Draw the Line
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V0.1 scaffold per master spec. A retro frontier game that scopes Big Tech exposure and sequences the off-ramp.
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## Structure
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```
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packages/
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core/ Render-agnostic game logic, seed data, scoring
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web/ React + Vite SPA (V1 funnel)
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server/ Minimal waitlist API (email + channel only)
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```
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## Quick start
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```bash
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npm install
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npm run build -w @bigtech-sucks/core
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npm run dev # web on :5173
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npm run dev:server # waitlist API on :3001
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```
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## V1 flow
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Welcome → Meet Red → Draw the Line → Overworld → Showdown → Homestead → Reveal (Binary Ranch) → Waitlist
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## Governance
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- Creative assets are **candidates** — director approval required before ship
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- Company name revealed **only** at homestead/reveal phase
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- §13 open decisions are **not** silently resolved (see `packages/core/src/data/config.ts`)
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- Client-side sovereignty report; server stores waitlist fields only
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## Roadmap
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- **V1.5:** Terminal/SSH render (Go + Charm)
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- **V2:** Concierge migration, journey chronicle, physical fulfillment (stubs in `v2-stubs.ts`)
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